Esports Market – Trends Forecast Till 2030
Esports Market, By Streaming Type (Live and On-demand), By Revenue Streaming (Media Rights, Advertisement, Sponsorship, Ticket & Merchandise, Game Publisher Fees, and Others), By Gaming Genre (Real-Time Strategy Games, First Person Shooter Games, Fighting Games, Multiplayer Online Battle Arena Games, Mass Multiplayer Online Role-Playing Games, and Others), and region (North America, Europe, Asia-Pacific, Middle East and Africa and South America).
- Published Date : October 2024
- Base Year Estimate : 2023
- Report ID : D-SE-ESM-1647
- Format :
- Number of Pages : 490
- Domain : Semiconductors & Electronics